This takes a socketed weapon and makes it a magic socketed weapon with a random number of sockets. Recipe: 3 Standard Gems (normal) and 1 Socketed Weapon (Any Type).D2R add sockets to weapon 1 Socketed Magic Weapon (of same type) You can only add one socket to a zero socket Rare Item. You can not use this on a Rare with one socket. You cannot add sockets to items that don’t normally have sockets. Recipe: 3 Perfect Skulls + 1 Rare Item + Stone of Jordan.D2R Add Sockets Recipe: Add 1 Socket To a Rare Item I am still messing around with it with no success as of yet.1. and thank you for your continued assistance on my problems. Sorry for my lack of clarity on what I was trying to do. but that also seems to be a waste of space and lack of efficiency for the same thing. I suppose I could make 8 recipes one for each socket amount with increased numbers of items that would be required. if it randomly chooses to have less than 5 sockets it will crash the game. but you can get 6 or more sockets out of the item. so I would have an item with no sockets, then it would receive 1 socket, then 2 sockets, 3, 4, and so on.Īlso the random amount for the socket works fine but if you place items into it after it receives sockets we will say it has five and you fill it up. so that I would have accumulative sockets the more the recipe was used. What I was really hoping to accomplish was to have it add one socket each time I use the recipes on the same item. those work for me, and ive tried the param at 1. Yea, ive got some stuff like that to work where ive got the imput1 to be armo and imput 2 to be skz, with output useitem with mod1 on sock, with min 1 and max 8.
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